Hiding in the OPEN!
Two Much Grian · 1:38:09 · 6 days ago
Players experiment with absurd object disguises instead of simple wall hiding in a painting hide-and-seek game across many maps.
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Normal mode start — Group picks a standard round first on the sewer map to learn rules
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Cactus texture — Player adds yellow-green paint, prickles and roughness to blend as a shiny cactus
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Scooby-Doo search — Hunters split up to look for clues in the style of the cartoon
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Waldo idea — Suggestion to hide as the character from Where's Waldo on the back rooms map
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Meat on table — Player paints a rump steak and lies on the kitchen table
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Last Supper team — Multiple players attempt to form the famous painting together on the art map
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Spider-Man design — One player matches blue torso, red socks and web details on a pillar
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Why do Meccha Chameleon players paint themselves as objects rather than walls?
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How does the eye dropper tool help match colors during hiding?